![]() ![]() Please use the links on the first page of this topic. What version did you have donwload ? The link you gave me doesn't match with mines on first page of this topic. It looks it's the same music as original 50Hz version that you showed in your youtube video. So how can I fix this, are there patches I need to apply? Or has this uncensor/undub patch been applied to a NTSC version of the game too I can download somewhere?įafadou wrote:I tried it and the new music was at good speed still doing an incredible job). Since the visual part of the video is running too fast, the delay of the music is getting bigger and bigger and some nice scenes where the mood of the music changes come too late to fit what you see on the screen. ![]() Here is a video on YouTube where it is running as it is supposed to, the logo with the sound effect can be seen after 35 seconds:Īnd here a video I just took with my phone running the undubbed/uncensored PAL version on my NTSC-U Dreamcast, the moment where the logo appears is after about 14 seconds, with the sound effect coming a little later: Is this a patch I still have to apply manually to the game? Right now the visual part of the opening is clearly running to fast, the music sounds good but is out of sync quickly with what you see on the screen. I didn‘t really find any explanations or steps I can take to fix the problem with the intro (and I LOVE watching the intro always before starting/continuing the game ), so could someone give me here some hints? Or is there are by now a version of the patch for the NTSC version, so far everywhere I only find links to this PAL version?įafadou wrote:Thanks to the music run has the same speed than 60hz intro. Some people mentioned here, that „it runs now fine over VGA“ and I am using a cable that that outputs the VGA signal by an HDMI connector, other (NTSC) games run fine with it. I just ran now into the problem mentioned here before that the intro is running to fast for the music, probably since the patched game I got from here is based on the PAL version: We’ll report back if we ever hear more in the future.Hello, I just got myself a second Dreamcast with a GDEMU (5.2 which is supposed to run Skies of Arcadia flawlessly), when I learned about this undub/uncensored version of my all time favorite JRPG, a nice excuse for a second Dreamcast and to play that game again We’ll just have to wait and see if Rieko and SEGA eventually heed fans’ and Kenji’s desires for a Skies of Arcadia follow-up. It makes me happy to think of its legacy being passed on in this way.” But I am honored when fans of the game who have become game developers themselves express interest in creating a sequel. “I personally feel that Skies of Arcadia Legends completed the “director’s cut” of the title. ![]() Back in April 2019, the game’s original producer Rieko Kodama told Kotaku he wasn’t keen on continuing the series, as the original game was complete in his eyes: ![]() Sadly, it might take more than one developer’s wishes to kickstart such a project. I really really want to develop the sequel. In a heart-felt tweet, he stated that he ‘really, really’ wants to bring a new entry in the series to life: Kenji Hiruta, one of the core developers of the game, recently went public with his strong desire to create a sequel for the series. Since then, fans have still been desperate for a proper follow-up to the cult-classic JRPG – and it looks like they’re far from alone! Dreamcast fans may recall the beloved Skies of Arcadia, which originally launched for the system in 2000 and got a GameCube port in 2002. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |